I managed to copy the Gekko-8 program and try it out with the Ardink oke's from thePlaystation Underground 1.1 disk and a few of my game oke's . I outfitted the Gekko-8 with the Vypor, shot gun, rockets, Goltex ( all heavy duty parts and max armour ). This is the most impressive program I have seen. Very simple, efficient and aggresive , a fine example of following the K.I.S.S. rule in design. It beat all Artdink oke's and all but a couple of mine - barely.
Kudos to the designer Sato ( BIP House )
Hopefully my missing game saves on the 3rd memory card will turn up as it was the latest generation of progams I designed way back in the '90s. If not I will have to design a new tournament version from memory .
Time is hard to find for play this game and as anyone who played this game, lots of testing and tuning is involved. Eventually, I plan to copy the oke programs that Thufer Hawat posted, then Watsons oke programs as well as posting a couple of mine for anyone looking for something different to battle.
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